Purples (besides nuke) are pretty goated now Buggy I think Domain Expansion is looking better but still not perfect (just don't go too far from the center) More sounds ---------------------CONTROLS----------------------------------- Press Up and Down Arrows to change the volume of the music. 2 - Toggle Dummy Fighting Mode 1 - Show/Hide Player and Dummy HP A & D - Move W - Jump P - (Hold) Pose 6 - Toji Boss -----Gojo----- V - Infinity (Timed) (Makes punches fast and hit different) (also prevents the Dummy from attacking you) (Infinity just does a lot, okay?) E - Light Punch R - Medium Punch F - Heavy Punch T - Grab n' Punch Y - Imaginary Purple (Makes Dummy apple) U - Domain Expansion: Infinite Void (Stuns Dummy) G - Reversal Red (Has a "finisher") H - Lapse Blue (Arrow Keys to move) (scuffed, must fix) S - Hollow Purple Z - Hollow Nuke (still scuffed, I am gonna fix eventually) J - Limitless Red (WIP Move)
This Project is currently In-Development and will be further polished at a later date, however, as of now, it will stay released as I continue to work on it, a honored one awakening is planned, and you can now see the new honored one sprites in the imaginarqy purple cutscene. Big thanks to @ASDF1234QWERTYZXCV for all the awesome models! Thanks to @Cyberhusky121 for the code for the imaginary purple! Tags: (Ignore) #JJK #Gojo #Satoru #TheHonoredOne