Version 0.4.7 - Open Alpha Sections: 1. Instructions 2. Changelog 3. Works in Progress 1. Instructions ------------------------------------- [W][A][S][D] to Move [Q] to Switch Weapons [Space] to Use Your Ability(Default is Dash) 2. Changelog ------------------------------------- v0.0.1 - 8/24/24 - Sandbox Alpha - Released! v0.0.2 - 8/24/24 - Fixed shotgun bugs. - Shotgun can deal absurd damage if inside enemy. - Shotgun uses Pistol's left costume. - Added the Chaingun! - Miscellaneous weapon changes. - Enemies now spawn at faster rates as the game goes on. v0.0.4 - 8/25/24 - Halved Basic enemy HP. - Added Music! - Changed enemy spawn location. - Miscellaneous weapon changes. v0.0.9 - 8/25/24 - Many, many UI changes. - Added Player HP and losing! - Minor enemy spawn location tweak. - Changed Basic enemy movement. - New Room Type: Ethereal Palace! - Miscellaneous visual changes. v0.1.0 - 8/25/24 - Added recoil to weapons, - Changed enemy spawn rate. - Added Mecha enemy! v0.1.6 - 8/25/24 - Open Alpha! - Overhauled weapon switch system. - Added ammo. - Added weapon pickups! - Added Machinegun pickup! - Added enemy death animation! v0.1.7 - 8/25/24 - Fixed bug where ammo carries over - Code cleanup v0.2.0 - 8/25/24 - Added Killer enemy! - Added Medkit pickup! - Added B1g B0y boss! - Changed Mecha spawn rate. - Changed Machinegun drop ammo yield. v0.2.4 - 8/25/24 - Added Shotgun pickup! - Big B0y now guaranteed drops a Shotgun. - Killers now deflect bullets if not dashing. - New Room Types: Engine Room & Warp Gate! - Fixed bug where Killers leave trails after a loss. v0.2.8 - 8/25/24 - Added Gunner enemy! - Fixed bug where B1G B0Y's room can be left early. v0.2.9 - 8/26/24 - Fixed bug where enemies could walk past the top wall. v0.3.2 - 8/26/24 - Added Passives! - Added Ricochet passive! - Added C4PT41N boss! - Dashing now makes you invulnerable temporarily! v0.3.6 - 8/26/24 - Added Chaingun pickup! - Added Welded passive! - Overhauled drop system. - Miscellaneous visual changes. - Fixed bug where C4PT41N's alert showed up as "B1G B0Y". - Fixed bug where the Ricochet passive's debuffs didn't activate. - Taking damage now makes your Damage Meter reset faster. - Buffed C4PT41N's fire rate. v0.4.0 - 8/27/24 - Ability pickups added! - Blastwave ability added! - Passives now drop twice as often - Gunners now drop Chainguns occasionally. - Nerfed spawn rates for various enemies. v0.4.6 - 8/27/24 - Meltdown ability added! - RNG Protocol ability added! - Dash passive pickup added! - Code cleanup. v0.4.7 - 8/27/24 - Fixed bug where Scalar's eye wouldn't indicate Ability cooldown. - Fixed bug where Meltdown's fire doesn't follow Scalar - Fixed bug where RNG Protocol couldn't replicate Meltdown. 3. Works in Progress ------------------------------------- - New Enemies - Bomber Type - Healer Type - Bosses - Boss for each Type - New Weapons - RPG - Double Barrel - Super Shotgun - Super Chaingun - Super RPG - Lightning Gun - Laser -More Pickups - Remaining weapon pickups - Power Ups - Alternate Abilities