THIS MIGHT BE A ROOMS FANGAME I ACTUALLY MAKE If you are wondering what A-35 is doing, he kicks you away form the locker. The locker sound is you trying to see what the blue/yellow light is A-100 jumpscares you if you get to close aswell as taken the dmg bellow Entities that do damage instead of killing you: -A-35 - 40 hp -B-35 - 80 hp -A-60 - 50 hp (only happens if you clutch with him half seeing you) -A-60* - 75 hp (only happens if you clutch with him half seeing you) A-100 - 50 hp Facts that help with the game: -A-35 is not a threat until A-60 can spawn -A-60 gets faster the further you are until he hits a speed cap at A-250 (6.9 rps to 19.2 rps) A-60* will always remain whatever speed is twice of A-60 -A-60 and A-60* can see you in tables -A-60* can only replace A-60 after A-100 -A-100 hurts you on touch, but idk how to code a player to go with it -A-100* insta-kills you, that is why he doesn't have a meter like his non star counter part A-150 is pretty straight foward from what you see, checks lockers with insta-kill A-200 can see under tables hi
No child screaming with lots of ear-piercing robot sound effects!