As this loosely-functional contraption can be considered what many people dub a 'videogame', it produces varying results based off of sorts of messages provided by one who interacts with a specific control panel. For this instance, they shall use arrow keys for movement, as well as N/M for attacks. More detailed controls can be found inside the game's code. Now as for what this 'videogame' is in the first place? I dabbled somewhat into this in my main account's featured project, the Sunset Ends With You, though there was a part in my life where I felt committed to this idea of making my last Scratch project a 'last hurrah' that perfectly wrapped up everything I had learned before departing from the website. For reasons explained in said project, I eventually went against this idea. Though this is specifically being brought up for the purposes of justifying this project's existence! I'm pretty sure I had no idea what this game was supposed to be. At one point it was a platformer with beat-em-up elements, then I started getting ideas for a sort of boss-rush game? Point is, I lacked direction. Couple this with the fact that my main motivation for making the game were passing thoughts such as 'ending my Scratch career off with something big would feel cool' and I'm sure it's easy to see why this game never saw the light of day... Whatever the case, perhaps it may be entertaining in its own right!