Click the flag twice to start if the weapond isn't moving. ================================= WASD or Arrow Keys - Movement Mouse - Shooting or Slashing Space - Change Weapon
Currently Scratch's Cloud Variables are probably broken. Just say your "Highest Wave" in the comments Notes: [Added | April 28, 2026] - Aiming Cursor -> How it aims depends on the platform [Added| April 29, 2026] - Mobile support [Updated| April 30, 2026] - Progressive Healing -> Healing improves by the amount of waves you go through [Added| May 1, 2026] - Updated the Enemies -> The enemies health is reliant on their total damage - Updated the Player -> When you take damage you flash red [Added| May 7, 2026] - Added a warning sign to tell where the enemies are going to spawn at [Added| May 8, 2026] - Major detection improvements -> I have separated the "projectiles" from the main Weapon sprite, and made enemies detect the new Projectiles sprite instead of the color of the projectiles. - Increased the Gun's reload time (.3 -> .5) Things I May Add: - Having the player be the center of the screen - Card Upgrades - Actual Start and End screens Enemy Type(s): - Normal Red: -> HP: 10 -> DMG: 2 - Speed Yellow: -> HP: 8 -> DMG: 2 - Teleporting Purple: -> HP: 5 -> DMG: 3 - Big Red: -> HP: 25 -> DMG: 5 - Mini Boss Red: -> HP: 50 -> DMG: 10 - Boss Red: -> HP: 100 -> DMG: 13 - Robot: -> HP: 200 ->DMG: 15