play on turbowarp, especially if you are planning to go into freeplay modded game because yes also dont ask if some of the harder maps are possible i didnt test lmao for those wondering, freeplay health multiplier is 1.03 ^ (Wave - 70) If you can, give feedback! It helps a lot! (balance and idea suggestions are always welcome) Latest Update: Pulse + Repeater Rework (6/10/2022) More info: https://scratch.mit.edu/projects/703715172/ Yay its on the 5th page of tower defenses Warning: This game is prone to passing the 300 clone limit on later waves(30+). Please love and favorite, it lets me know that I am doing something right. For @MysticCr8tor 's game contest. Play like a typical tower defense, because it is one. May lag if there is a lot of enemies on screen. Or if your computer is bad. Play on turbowarp.org/570924962?clones=Infinity this link also removes the clone limit wiped changelog because dumb description length cap
v1.2 (4/10/24) Content Changes: .New Tower (Shotgun) .Added Activated Abilities! .Glue Hose reworked into Glue Storm, now gets an ability which slows all slimes (except grey and turquoise) by 80% .Freeze-Flame reworked into Ice Blast, deals heavy damage to all slimes in range and does a long freeze .Emergency Systems reworked, now grants 50% attack buff to all towers for 10 seconds im gonna rework every single tower at this rate lmao Balance: .Light Speed cost 8000 -> 11000 .Flash Bomb stun duration 21 -> 16 .Elemental Pulse cost 4000 -> 5000 .Potent Flames pierce increase 2 -> 1 .Deflagration pierce increase -1 -> 0 v1.1 (25/9/24): Content Changes: .Added difficulty modes .Gatekeeper reworked to Electric Charge, inflicts electricity to anything which goes through it Volatile Slimes reworked into Flash Bomb because is was bad Deflag, now stuns bloons and does extra damage Balance: .Start cash 300 -> 400 .Ricochet cost 475 -> 450 .Atomic Bomb cost 2500 -> 3200 .Mana Overcharge cost 800 -> 1100 .Pulse cost 550 -> 400 .Power Pulse 3200 -> 1400. .Elemental Pulse now inflicts blue fire, increases pulse damage to 4, attacks much faster, and earth shards do 10 dmg .Overcharge cost 6000 -> 6500 v1.0 (8/9/24) (release) Content Changes: Added Sandbox 2 New Towers (Atom Collider & Magic Tower) Freeplay Mode 10 New Rounds 2 New Enemies New Maps (some even have multiple lanes :O) Decorated all the maps Balance Changes: Tree Cost 400 -> 500 Greater Production Cost 115 -> 150 Tree of Wealth Cost 2200 -> 2400 Nutrient Absorb Cost 1700 -> 2000 Glue slows slightly more (not super glue tho) Glue Hose Cost 525 -> 900 Super Glue Cost 725 -> 1050 Deflagration Cost 2200 -> 3500 Taser Shock 0.4s stun -> 0.3s, 2x reload to 1.25x Cannon Reload 14 -> 10, Faster Firing -5 -> -4 reload Elemental Pulse Cost 7500 -> 4000 Repeater Cost 200 -> 275 Extra Shots Cost 100 -> 130 Surprise Attack Cost 800 -> 1100 Deadly Spikes 4x dmg -> 3x Cannon Swarm 8% -> 7% buff Crossfire Explosives gains 3 extra damage Pestilence extra reload 4 -> 10 (its a nerf) Juggernaut balls are a tiny, tiny bit bigger, you'll need to look hard to notice Shrunk tower hitboxes a little Capped Guillotine damage at 300 for obvious reasons Gatekeeper extra pierce 5 -> 12