As a single-button game, Trigonometry Rush can be played with a touchscreen, keyboard, mouse or controller. The player manipulates the movement of their icon through input in the form of pressing or holding to reach the end of a level. The level restarts if the player crashes into an obstacle, such as a spike, a sawblade, a wall, or a ceiling. The timing and rhythm of the in-game music are key parts of the game, often relating to each other.
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