You're lost in a dark dangerous forest, haunted by ghosts and only way out is to survive. ->4 nights - 4 levels. You're gonna be chased by different types of ghosts as you enter following nights. Only way to stop them is by catching them into a giant bubble! 1 night = 8hours (10pm to 6 am) = about 1 minute of real time ->Don't get caught by a ghost! But if you did, don't worry, the night will restart as many times as you got caught untill you reach the next day and eventually the end. Controls: *For now - PC only* AD - right left enter another scenes by walking into edges W / space - jump hold mouse to charge bubble when full (shakes), release bubble moves towards mouse position Handbook of ghosts: Night 1 - only normal ones (white) Night 2 - normal ones + fast ghosts (red) Night 3 - normal ones + fast ones + hardy ghosts (blue) Night 4 - ???
->At first i just wanted to create some kind of a platformer and then i came up with this idea of cathing ghosts into bubbles (why not :D). I found it kinda interresting so i made it a whole game. ->Music - Sneaky Snitch by Kevin MacLeod ->This took quite a long time so id love if you let me know if you liked the game or not or if you saw any bugs or glitches :) PS: You can play around and try different spawn delays, starting time or nights - edit values SPAWN_GHOST_DELAY, TIME, NIGHT in "edit game" sprite #game #all