@Numberscratchers_30's RELEASED NE'S #199 ========================================= Actual Title: Increasing Effort Number Evolution LIMIT OF EXTENDING (4 to 5) Effort Level: -The Cinwenon Changes: Added the sound of sorting and a drawing. Description: My penultimate number evolution is here! This is the ULTIMATE NE of increasing effort. It is based off of IENE Never and IENE Endless. Make sure you watch the video containing the rules of this remix chain before you remix. RULES: https://scratch.mit.edu/discuss/youtube/QHpQX25-zF0/ MODERATORS: @OisinDaAnimeFan @_yuji @OctoNEs @ScratcherStar4000 THE ORDER OF EFFORT LEVELS (for each number reached): 0 - 10: -THE END OF NUMBERS - -Absolute Post-Awareness (-TEON [90/100]) | Starts with no changes, but then gets more corrupted while adding audio 10 - 30: -Absolute Post-Awareness - -Ionatizonis Myocrinthia (-TEON [74/100]) | Starts with an explosion breaking as many things as possible (audio, black holes, screen cracks, etc.) 30 - 100: -Ionatizonis Myocrinthia - -Infinituum Continuum (-TEON [44/100]) | Goes from EATEOT Stage 6 to Stage 1 (Higher stage means more dementia), evolving the number is not required in this range, use Windows's Ultimate World Part XXI 100 - 150: -Infinituum Continuum - -True Undefined (from Beyond AFN Part XX) | The project is now like an Absolutely Everything Cycle if it were at that number 150 - 200: -True Undefined - -Tameiuna Tasiaon (from Beyond AFN Part XVII) 200 - 250: -Tameiuna Tasiaon - -The Breakifaunt Pantiltol (from the end of Beyond AFN Part XII) 250 - 300: -The Breakifaunt Pantiltol - -Absolute Fictional Numbers (Mathis R.V's Numbers 0 to ???? [Part X]) 300 - 400: -Absolute Fictional Numbers - -Absolute Breakdown (From Mathis R.V's Part VI) 400 - 500: -Absolute Breakdown - -LIMIT OF EXTENDING (From Mathis R.V's Part V) 500 - 600: -LIMIT OF EXTENDING - -The End of Every Single Integer (-LOE 5/6) | We now use Daniel Dixon's Numbers 0 to LIMIT OF EXTENDING parts 600 - 700: -The End of Every Single Integer - -In.Finiti.A 700 - 800: -In.Finiti.A - -Annihilation (-LOE 4/6) 800 - 900: -Annihilation - -The Endipoint (-???? [4]) 900 - 1000: -The Endipoint - -The Real Final Point (-???? [3] / -LOE 3/6) 1000 - 1100: -The Real Final Point - -The Capacity Ending Limit (End of Class 3) 1100 - 1200: -The Capacity Ending Limit - -T..H..E E..N..D (End of Class 2) 1200 - 1300: -T..H..E E..N..D - -T.H.E F.I.N.A.L E.N.D.I.N.G (-???? [2] / -LOE 2/6) 1300 - 1400: -T.H.E F.I.N.A.L E.N.D.I.N.G - -The Ultimate Rebirth | 1 remix per substage until Stage 5.0, use (IENE Endless) for each substage's theme 1400 - 1500: -The Ultimate Rebirth - -Endless (-LOE 1/6) 1500 - 1600: -Endless - -One Star Number 1600 - 1700: -One Star Number - -Too Much Massive Finity 1700 - 1750: -Too Much Massive Finity - -Never 1750 - 1800: -Never - -Archaic-Sampifinity 1800 - 1850: -Archaic-Sampifinity - -Terminusfinity | Must look like a Terminusfinity cycle 1850 - 1900: -Terminusfinity - -Absolutely Eternal 1900 - 1950: -Absolutely Eternal - -Absolutely Everything 1950 - 2000: -Absolutely Everything - -Ω | Must look like an Absolutely Everything version of a cycle 2000 - 2100: -Ω - -∞ | Effort percentage is added, starting at -Ω% with as much craziness as possible, then the craziness decreases, except anything fictional googology cycle related can no longer be here from this point 2100 - 2200: -∞ - -G(64) | Effort rating is added, goes from -2^1024% to -100% effort 2200 - 2300: -G(64) - -2^1024 | Effort percentage increases by 1% per remix 2300 - 2400: -2^1024 - -100 | Starts back at where the chain started, training time is added, from this point, the effort increases by 0.25% per remix 2400 - 2500: -100 - 0 | Effort version is added, starting from Alpha 0, from this point, the effort level increases by 1 per remix