Just a test of compression. This project is NOT interactive. Click see inside. The compression is implemented through an unoptimised Python script (included), only the decoder is in Scratch. I haven't got a dataset of Scrabble boards, this one I copied manually compresses to 203 numerical characters. The board contains 225 tiles. I use a similar method to how I have previously compressed images in TextImage. I use chunks of various length described as follows: - 0 for empty - 1 for empty repeat twice - 2 for empty repeat thrice - 30-39 for empty repeat 4-13 times - 40-69 for letters - 70-99 for index into word list (it'd only make sense if you are already familar with TextImage). I order the tiles left-to-right, bottom-to-top. The goal of this project was to compress a Scrabble board so it could be transferred over cloud variables, hence the limitation of numbers only.