(it's to slow currently) If the code doesn't work due to "run script" messing up refresh the page and it should work!
it's still kinda buggy so it still needs some fixes I am using the "change color" by one and testing speed in changes(I don't like it but it's the best I got) - dev notes - I'm trying to reduce the blocks used while making it function the same. working on frames delay - what is that - it's basically like wait for 1 second block but (unknow code used for now) linked to the frame's engine. Project code blocks number listed below projects total sprites - 3 Sprite one total blocks(start up handler) - 27 Sprite two total blocks(Fps) - 284 Sprite three total blocks(Test sprite) -205 projects total blocks - 334