Latest Update: I have added the results screen from base FNF! I have officially finished an entire remake of my Friday Night Funkin' Engine! The input system has been completely overhauled (it's practically on par with Psych Engine), and it's also compatible with 60 FPS (or really any FPS, as long as it's above 30). The healthbar colors are customizable through a list in the project. I'll make a tutorial about making mods for this engine if people want me to. <CONTROLS> - Arrow Keys: Hit notes - WASD / ASKL: Hit notes (Key Config 1) - DFJK: Hit notes (Key Config 2) - I (i): Switch Keybinds between config 1 & 2 - B: Toggle Botplay - N: Toggle Downscroll - M: Toggle Simple Text Readout (for computers that can't handle the complicated text display) - R: Reset Tags (at this point im convinced these don't actually add any publicity but im keeping them in just in case) #fnf #fridaynightfunkin #indymine #fnfinscratch #fnfrecreation #scratch #pico #bffnf #whyareyoustillreadingthetagsjustplaythegamelmao
Chart Editor (Will be updated soon): https://scratch.mit.edu/projects/631493043/ Play in 60 FPS: https://turbowarp.org/1065517916/