Intentional misspelling of the name. Q to show/hide variables. Berserk is increased by most attacks hitting the enemy (1/10 for a bullet that increases it by 5 (4 dmg bullet), 9/20 for a bullet that increases it by 2.5 (3 dmg bullet), 9/20 for a bullet that doesn't increase it (2 dmg bullet)), and berserk decreases the firing speed and special cooldown. Special fires all three bullets at once, and should be used to increase berserk. Feel free to make lore for the character, but I'm not going to.
@Quinco-_- for Breach Haven't been on Scratch lately, I can't lie.