NOTE: Delete everything from Part 1 except cam x and cam y. Tiling will use a slightly different script. Welcome to Part 2 of my Scrolling Tutorial series. This time, we'll learn how to make a tiled background to greatly expand our levels. Make sure you have some sort of control scheme to change cam x and cam y. Or else, the background won't move.
Part 1: https://scratch.mit.edu/projects/100450683/ Part 2: https://scratch.mit.edu/projects/106692426/ Part 3: https://scratch.mit.edu/projects/108034362/ Part 4: https://scratch.mit.edu/projects/138291962/ Music: Lucid9 OST - Hustle and Bustle UPDATES: 5/6/16 - Edited the wording of certain descriptions. Emphasized important instructions. 5/3/16 - Clearer instructions on how to make local variables and custom blocks