The game will automatically explain how to play through dialogue at the beginning. the variable edits feature allows you to add multipliers to variables. for some extra fun click k to save and l to load runs but you can only have one saved at a time.
#clll credits to griffpatch for the counting code and the text engine as well as to project labs smooth movement and sl smart mind for the see inside prevention code. the art for this game was mainly created by the scratch editor and an online tool named piskel. for the sound was sourced from the online tool soundzabound. also the player visible on the thumbnail was the original sprite