Please keep in mind this is in alpha and it is very early in development so don't expect anything too massive. ------------------------------------------------------------------------- Gameplay: Arrows/WASD to move, shooting is automatic The difficulty modifier increases every minute or so and makes enemies spawn more frequently and have more health. At Level-Up there are 3 choices you can pick from of upgrades that will make your weapon better. Currently there is only one weapon. ------------------------------------------------------------------------- Upgrades: Dart Damage increases damage. Dart Peirce allows the dart to shoot through more enemies. (Peirce is a little broken in this version however I have fixed it and the fix will be implemented in the next version) Dart Speed increase fire rate. The different rarities are just better versions of the upgrade. ------------------------------------------------------------------------- Enemies: The yellow enemy move at a normal speed and has one base health. It spawns every 3 seconds. The blue enemy is faster and also has one base health. It spawns every 5 seconds. The red enemy is slower but has two base health and grants one bonus xp on death. It spawns every 5-10 seconds. The health and spawn rate increases with the difficulty multiplier.
This is an alpha of a project I am working on, please comment any thoughts, ideas, and bugs and I hope you enjoy. Also if you think of a good title put it in the comments. Sprite designs are temporary.