So this is my third attempt at 3d pen rendering. Last method I watched a tutorial on, but this one I scripted myself. This method creates shapes by creating vertices, 8 vertices per cube. Each vertic is controlled by 2 variables: the vertice's x pos and y pos. Once it has the vertices marked, it draws them, and then connects them. This new method works pretty well, with some render lag (lines going slightly on an angle while moving) and overall is decent. This project as well as being a test, is also a template. Feel free to use this in your games, just credit me in the description.