NOTICE: because all of the text boxes are individual costumes, this game has a ridiculously large memory usage. I recommend letting it load completely before you open another tab/project, or it may crash your device if you're using a chromebook. I’m figuring out how to remedy this, but until then, I give my dearest apologies. —- i. brief about / context ii. controls & stuff iii. changelog iv. trivia v. credits —- i. what is this game bro: Maureen is a normal girl living in a normal hole. Explore and interact with Maureen’s very normal house as she pokes at things, talks to herself, ponders reality, and lives an entirely normal life with no issues or things she won't talk about! There's a second half to this game I have not finished… I assure you it picks up eventually. I just haven't got there yet. originally made for a DTA! You can find the other entry here! https://scratch.mit.edu/projects/1068061702/ ii. controls & stuff: * arrow keys to move * press space or click on text boxes * the light blue squares on the sides of the screen are doors to walk through! * interactable things will get bigger if you hover over them! You can click on those! * remember you can interact with things more than once! Most things have two interactions! iii. changelog -> [~15/9/2025 - ~20/9/2025] started coding! -> [don't remember much else haha] -> [9/1/2025] made the changelog! ordered sprites properly haha. tried to code a bg for the talking sprite but it was being mean >:( -> [10/1/2025] beanbag chair finally done omg. MUSIC IN THE GARDEN WHEE -> [13/1/2025] slay there's a desk now (or the cliffnotes of one) -> [16/1/2025] slay there's a desk now -> [27-31/1/2025] THERE'S MUSIC IN EACH ROOM YAYY i love you beepbox -> [4/2/2025] WOOO I GOT IT DOWN FROM 1.2GB TO 1,0GB LET'S GO also made the text more efficient kinda? woo!! ALSO NEW COVER YAYYY -> [7/2/2025] i have been exposed to magical information that has changed my life. also now the code is better and takes up less space. no elaboration -> [2/3/2025] THE PHONE WORK. doesn't do nothing yet but IT WORK. ajKhsdkjgskg first time trying clones let's go -> [17/4/2025] ...ROCK. and new intro music because i was feeling special -> [18/4/2025] new music for the main room! and room barriers to make my life easier <3 oh and you can see the rock now :0 yus. can't do anything w/ it but it exists. the bedroom doorway is being weird though T-T going to figure that out -> [2/5/2025] hopefully the bedroom doorway is fixed... kinda... also NOISES when CLICK on stuff -> [7/7/2025] like... what if i just kept the costume text boxes... yes they make the file size massive but they have CHARM! -> [2/9/2025] the rock is been rock. i tried to make the walk animation less janky but nothing worked right so it's probably gonna stay sgdgsgfdsds -> [16/12/2025] added another cut scene and a variable, also a new room! It is currently empty, but there will be more later. Things are coming together, a few more interactions and then part two shall commence C: -> [3/1/2026] that is. that is good i like that. i love you dresser. -> [23/2/2026] there's a frame for the garden now! it's also a bit janky but it works well enough at least iv. trivia - all of the music was made in BeepBox with the mouse instrument ONLY. - all of the art was made in the Scratch bitmap, painfully. - the Bench and its interaction were the very first items and text in the game :D the garden was the first room! - the bedroom has my favorite music by far. v. credits - originally posted November 7th, 2024 - maureen's design was made by for her 3K DTA! I can't believe I won hskjfhgjfdhg <33 thank you so much! - all of the art, code, story, and music was made by me (). Coding is hard, yo