this was made before that other game teaser I had in my mind this one is now currently hiatus a (unfinished) wave based-roguish kinda game warning: contains shooting weaponry. controls WASD = you already know Spacebar = Aim, allows you to have better accuracy but worse speed. (Hold) Q = View current stats after each wave either 1 of 2 things can happen. 1 - You get 3 cards to pick from that briefly improve your stats. 2 - (This only happens after every 5th wave.) You get to pick 3 special items that have a specific effect. Also after every wave zombies will briefly increase in number each wave and gain a slight speed increase. (orginally supposed to be only 4 me) DEV TOOLS e = set firerate r = spawn zombies t = nextwave broadcast (increases their zombie count and speed multiplier) p = activates card selection o = activates stone selection i = give yourself a stone manually stat caps: Speed = 0.95 Firerate = 0 Shotspeed = 30 shotspread = 0 luck = 2 luck+ = 2
(old notes where I was gonna add other stuff before that teaser) Note 1: The luck stat and luck+ stat are decreased with luck cards, this is because luck is read as a ("pick 1 to [luck]") so it does work, just in stat wise it decreases to make rarer cards slightly more easier to get. Note 2: These are some coming soon mechanics I may add, this note is really only for my self; Golden Bullets, Bullets that are 3x there size, only has a chance on spawning, Abilities, Choosing an ability will change the way you play when pressing spacebar. (ideas: Speed buff, random buff, bullet size up) idea 3; you can pick a class, these classes has a unique set of their stats, one could have better fire rate with worser shotspread, another could have better speed over luck, additionally could have unique classes such as 0.05 firerate and 1 shotspeed. Note 3: Some items, not many, but some have additional effects.