So far this is more of an open world driving game than a racing game; traction will remain equal on and off road. Have fun! ================CONTROLS================ A/D | Left/right arrow keys = steering W | Up arrow = accelerate S | Down arrow = brake R = reset timer P = pause/resume timer To drift, press or hold the brake button while turning. Currently, I'm working on: -Drift trails -Minimap -World barriers -Obstacles -Road/offroad differences -2 new cars; one with worse handling but better speed and one for offroading. Once I'm done with beta and ready to release this as a full game, I will share it as a game called F11 Racing (haha get it????).
Current version: Beta 0.6 BETA share date: 9/23/24 ==============UPDATE LOG=============== Beta 0.6 (9/27/24): Updated map visuals. Beta 0.5 (9/26/24): Added speedometer, added "paused" visual to timer, changed timer standby so that the timer only starts when the car is accelerating, updated timer to make the time itself more accurate, update map and added 1 new trail. Beta 0.4 (9/25/24): Added timer pausing/resuming, changed map rendering to use setsize(), changed movement to ghost dot, improved map. Beta 0.3 (9/24/24): Changed drifting mechanics so you no longer need to hold brakes, just tap them. Added thumbnail and loading screen (drawn by me except for the car I pasted in). Added timer and timer reset. Beta 0.2 (9/23/24): Added brakes, drifting, dirt trailing. Beta 0.1 (9/23/24): Base game complete (driving, map, steering). #games #art #all #test #beta