Space - Quick Add D - Quick Remove C - Hide HUD (Hold) This project was made to create and automatically score team compositions for 4v4. This pretty much only applies to Demolition, as many stats like Intel, Map Control, or Flank aren't super necessary for Strikeout. I used to be a Rogue Rank so I mostly know what I'm talking about, so this project just gets your team you put in and scores it on 7 stats. Support: 0-100 stat judging how strong your team is at supporting each other. Entry: 0-100 stat judging how strong your team is at setting up pushes. Flank: 0-100 stat judging how easily your team can flank the enemies, and how strong your team will be when flanking. Defense: 0-100 stat judging how strong your team is at defending objectives and denying enemy pushes. Intel: 0-100 stat judging how strong your team is at revealing enemies and getting information. Map Control: 0-100 stat judging how well your team can control the map. Gadgets like Smokes are extremely important Map Control items. Chemistry: Chemistry is calculated in a way I invented myself. Basically, it determines whether your team's roles (Duelist, Breacher, Defender, Intel, and Support) are balanced or not. Each role has their own weight; Breacher, Defender, and Intel have a weight of 6, meaning they add 6 to the chemistry stat. Duelist and Support have a weight of 3. Imbalance occurs when there are too many of a heavy role. A well-balanced team has up to 1 Breacher, 1 Intel, 1 Defender, 2 Duelists, or 2 Supports.
All image credits go to HI-Rez Studios and Evil Mojo. All scripting and ratings done by me.