This is a sequel to the failed 3D project I made a while back. But this is far more awesome than the old version. And it's just a demo. P - pause/play, show/hide variables to change If using mouse control, use the mouse to maneuver and hold down to thrust. Other wise, use the arrow keys. Spacebar - fire weapon (hold to fire repeatedly or charge up smartbomb), so long as ammo is above zero. Ammo replenishes when not firing. Z - switch weapon (lasers, missiles, smart bomb, gatling gun)
Again, I would like to thank ProdigyZeta7 for making this awesome game, since it wasn't easy at ALL to make this game (from what I saw in the scripts). Just like with Pixel Jet Graphics Master 1.0, I replaced the regular colors of things and added some fresh new colors and designs. I haven't gotten around to changing the looks of ships yet, but I will concentrate on that in the future! And unlike what happened with Pixel Jet, I didn't have to delete anything because I screwed it up.