Arrow Keys to move. Z / up arrow to jump. Tap X to shoot. Hold down X to charge up a more powerful attack. Release X after holding down to fire a charge shot. C / down arrow to slide.
====Boss Fact File==== Circle Target (???-???) Weapon: Circle Buster Behaviour: They usually just walk round aimlessly and randomly shooting, not caring about attacks or trying to put up a good fight, yet somehow end ups victorious most of the time. Here they're eneraged, and are actually trying to put up a good fight. ===Credits=== @DancingBoi for some of the Circle Target sprites. @James08 and @DancingBoi for the Text Engine, which I modifed. Damage numbers and mega man sprites from the Buster Engine. @DancingBoi for the deatth effect and health bar. I found the shcokwave sprites in @retrokid101's project "Overture of the Shooting Stars" and I recolured them to fit more, not sure if the original sprites were made by him, the shockwave attack was also inspired by that project. @SonicTheCat for the original charge shot Circle Target costume, which I editied. I'm pretty sure the sound effects are from a bunch of diffrent Mega Man games, and I got them from one of @DancingBoi's projects and from the Buster Engine. Inspired By The Skullpunk AI by @retrokid101 The phase 1 battle music is from Mega Man 6, and I got it from one of @KermitApples's projects. Credits for the phase 2 battle music. I made the boss's theme myself on beepbox. The Shocking Reveal sound is from Mega Man Boss Blitz. (I think) Capcom for Mega Man.