Movement: WASD(I have an idea for mobile, but until I know someone actually wants to play this on mobile, I won't put effort into it.) Fire: Left click Shield: Space Cycle ability: Q Use ability: E Your hit-box pivots around your barrel. This was intended to make bullet alignment easier, but has a side effect of allowing for dodges that actually look like dodges, as opposed to just moving out of the way. I fully acknowledge that nobody has even found this project of mine, but I enjoy working on it anyway.
All assets were made by me or by Scratch. Changes Made: +Added Lime Opponent, it moves and fires faster, but its bullets are lacking in range. +Adjusted the end screen texture. +Added Ability: FullHeal +Fixed a bug where the shield messes with the end-game sequence. Planned Updates: +Cover screen +Background +Better death screen +More opponents(introduced over time) +More/better sound effects +Even more abilities. Update recommendations are requested.