use this version instead: https://scratch.mit.edu/projects/119165826/
60000 VIEWS AND 2200 LOVES?! THANK YOU =) 1000th remix - https://scratch.mit.edu/projects/111654022/ 2000th remix - https://scratch.mit.edu/projects/112587076/ 3000th remix - https://scratch.mit.edu/projects/113525938/ 4500th remix (I missed 4000th) - https://scratch.mit.edu/projects/115019473/ 5000th remix - https://scratch.mit.edu/projects/115435361/ 6000th remix - https://scratch.mit.edu/projects/115982552/ 7000th remix - https://scratch.mit.edu/projects/116733457/ 8000th remix - https://scratch.mit.edu/projects/117501512/ Forum thread: https://scratch.mit.edu/discuss/topic/199085/ Paper Mario Battle Creator by : Mario Battle Creator Omega by : Clicker Game Creator by : v 3.28a: -fixed overlapping music in the editor; -added small tutorial for making progressive battles in g_monster sprite (scroll right); -added mosnster dodging mechanics (enable it in the editor or by using blocks in g_monster sprite); -remade blue soul, it can have different gravity now! Because of that, added [Set blue SOUL gravity to ... ] block; -replaced some clones with stamp (username, lv and "HP" (not HP itself, the "HP" text)); -replaced unused costumes with empty placeholders (didn't remove them entirely because it would break all attacks that use costume# block); -improved sans' gravity attack; -added adv. version of sans' gravity attack, explained here: http://scratchtale.orgfree.com/advatt.html v 3.27c - fixed HP bar not updating when item used v 3.27b: -fixed music -replaced that thing that appears when you attack with a better one, I'd do it eariler but I couldn't find sprite for it (it's named spr_dumbtarget_0.png, what the heck Toby) v 3.27a: -improved red and blue soul sprites; -fixed quiz attack bugs; -fixed red's attack bug, also made it look better; -fixed safe spot in disco ball attack; -fixed safe spot in "chaos saber"; -added ADV. ATTACK - Shocker breaker; (see advanced attacks guide in the instructions) -fixed bones 1 attack; -fixed I J K L controls for purple soul. v 3.26b - fixed disco ball v 3.26a: - 2 new attacks: disco ball and red's cutting attack - ADV. ATTACK - Bananas by - Fixed I J K L controls for Sans' gravity attack - Replaced graphics for old banana attacks v 3.25b - bug fixes (green, yellow and purple souls were broken) v 3.25a - - New Flowey mode - I J K L controls if arrow keys are broken - Support for adding scripts that will be executed before battle engine itself starts (you can make small cutscene or something) - Probably fixed the PPPPP glitch - Lag decreased - Improved graphics of all bone attacks - Automatic new lines in text if @ and & symbols aren't used. - Add username to text box by adding &username& - Add in game name to text box by adding &name& (both things above have to be surrounded by spaces) - Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. - Maybe something else that I forgot v 3.2c - Added poll v 3.2b - The same as v 3.2a, but without red text bug v 3.2a (unreleased because of serious bug) - Changeolog button - Current soul color is now shown in menus, rather than always red - "But it refused" thing from Asriel battle (turn it on in adv. editor) - Better quality font, thanks to ! - Support for colored text: Add &X& anywhere in text, where X is color effect to set. Apart from that, add &rainbow& to enable rainbow text mode and &white& to return to default color. For example, setting menu text to "&0& Some text" will display Some text in red color! - Improved multiple attack bar system (looks more like in Undertale, if 2 or more attack bars are on the center there is critical hit thing) - New items: Bad Memory, Dog residue, Punch card and Rainbow. - Made homing missles attack better - Added option to make gaster blasters orange or blue in ADV ATTACK - Gaster Blaster... - Some custom blocks in g_monster sprite - Further improvements to overall engine stability and other minor adjustments have been made to enhance the user experience. v 3.1d - Added tutorial for custom attacks in g_monster sprite v 3.1c - Added customization for player's LV v 3.1b - Fixed the dmg deal bug, which I still don't understand (read more here: http://scratchtale.orgfree.com/dmgdealbug.txt ) v 3.1a - Added blocks for editing ACTs (idea by ) and "Block Rush" attack by ! Also, damage is now displayed in correct font. v 3.0d - Fixed version display, as it was displaying 3.0b instead of 3.0c. I also fixed wrong version display bug that was introduced because of previous fix (it was displaying 3.0c instead of 3.0d) v 3.0c - Fixed Gaster Blasters