Extra notes: Ray and its full-charge pulse need to be refined. Ray and its pulse are lighter the closer to the middle you get., to the point where the middle is white. Ray deals 3x damage of orbs a second and lasts 3 seconds. This is a lighter yellow than Glue, hence the name "Sunlight" rather than just Yellow. Press space to see ability
Important note: If this does get in, I would like this to also become playable.