A basic sandbox project that tests security things If you want, you can see inside and change the # of ... variables to make it harder or easier to sneak past security. Your goal is to collect the gold without getting caught.
I know that sometimes the player spawns on something and the game stops. If it does stop then just restart the game. Points - The gold squares - You must "steal" from each of these points to raise your score. The game only ends when you get all the points or if you get caught. Can change the number of points by editing the variable. Also, you can tell if you have stolen a point if it turns from gold to grey. Guards - Most basic form of security, do not collide with them or their flashlights.. You might get caught. Cameras - A little more advanced, these switch on and off from time to time. Don't touch their lasers or their bodies. Motion Sensors - If you get caught near them then they will go off but will not end the game. Only spawn some more guards. Note: The red rings show where a guard can be stationed around the point. They will not end the game if you step on them.