Not mobile compatible. Uses under 15 sprites. --= CONTROLS =-- W/D to move 1 to select primary 2 to select secondary
--= CREDITS =-- Music: Decaying Winter (dw music is peak) (modified) Gun SFX: Pixabay --= INFO =-- I only had 7 (~4-5 when the project was shared) days to create this project, full solo. How well did I do? Stranded is a wave-based, roguelite game inspired by a previous (and mostly original) project, KEVLAR. I am trying out a new perspective for possible future games, as well as trying to go with the sunset theme.