|||||||||||||||||||||||||||||||||||||||||||||READ||||||||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||COMPLETELY||||||||||||||||||||||||||||||||||||| made by me, without using a tutorial. WASD controls. Press U to toggle settings. set the map editor slider to 1 and press go to enter the map editor. in the map editor, change the row slider to slide through columns on a 50 by 50 map grid, you can only see 4 columns at a time due to clone limits. white = no wall, click to increase the blockvalue (color) of a block up to 9 where it then resets to 0 (no wall), when you toggle a square, it will print the x, y, and blockvalue ([x]#[y]#[blockvalue]) of the square you toggled. to save your map press 1, to load a map press 2. set the map editor to 0 and press go again to go out of the map editor. press m to see the map border (doesn't show map walls) for debugging purposes. Paste your map codes in the comments if you would like. Blank Map: 40000#0 Default Map: 325#01#148#01#11#01#146#01#13#01#144#01 ColorShowcase: 1272 Halls (In progress): 1567