⭐️ ABRACLOUD ENGINE ⭐️ A cloud multiplayer engine that supports upwards of 100 players. ⭐️ HOW TO USE ⭐️ Click “see inside” then go to the AbraCloud Engine sprite and click the “activate AbraCloud” block at the very top. Backpack the ENTIRE SPRITE, then upload it to whichever project you are implementing this in. Read the comments for more detailed descriptions of each block and its function. ⭐️ UPDATES ⭐️ alpha v0.2 - v0.3 fixed a bug alpha v0.1 added the "activate AbraCloud" block
AbraCloud engine is currently broken. I will be starting fresh and making a new version of this engine soon. I don't know when I'll do this, don't expect anything soon I guess. This engine is currently in alpha. Scripts in the project are not fully finished, and not all features have been added yet. Please comment any glitches or suggestions. :) Preview for the next update: • Adding player pings, so that players will be removed when they leave • Adding ability to manually remove players •Adding global data •Adding local and global data lists, to replace (or possibly in addition to) the my data custom block •Adding a new demo, and remaking the old one •Changing the logo (possibly) Comment if you want to request something not on this list to be added.