╔═════❂ Mystic Tails : Into the Abyss ❂═════╗ ˚ · .˚ ·.˚˚ · .˚ ·.˚˚ · .˚ ·.˚˚ · .˚ ·.˚˚ · .˚ ·.˚˚ · .˚ ·.˚˚ · .˚ ·.˚ ·. ·. ˚ · .˚ ·.˚☪ Play as a charming mage, Tails!˚ · .˚ · .˚ · . ˚ · .˚ · .˚☪ Hone your magic, conquer the abyss! ˚ · .˚ ˚ · .˚ · .˚☪ A Rogue-like style game, each wave you ˚ ˚ · .˚ · .˚ ·complete you gain access to powerful ˚ · .˚ ˚ · .˚ · .˚ ·upgrades!˚ · .˚ · .˚ · .˚ · .˚ · .˚ · .˚ · .˚ · .˚ · .˚ · ˚ · .˚ ·.˚˚ · .˚ ·.˚ ·. ·.˚ · .˚ ·.˚˚ · .˚ ·.˚ ·. ·.˚ · .˚ ·.˚˚ · .˚ ·.˚ ·. ╚═══════════════════════════════╝ - Hold "G" to view your choice selected. - W,A,S,D to walk / Move mouse around to aim. - View leaderboard with 'Cloud Variables': - 1001 mode = Normal, 2002 mode = Hardcore. Frequently Asked Questions (FAQ): (1) Will you add mobile mode?: - Not really. There are many reasons but I leave it up to you to think. :P (2) Why is my RNG / choices so bad?: - every choice in this game has an equal chance to appear, there is no bias in specific choice. However, if you choose a specific path (one-time), like frost orbs for example; more frost orbs upgrades will appear. (3) Is the timer accurate?: - Yes. Besides, your timer is paused when you are choosing a choice, it's solely depended on how quick you clear a wave. (4) The game runs too laggy! How? - Use https://turbowarp.org/1077170287/fullscreen (5) What's the difference between normal and hard? - Hardcore only increases the horde amount, the spawn rate and the health of enemies. Other factors are not affected. So it's true that hardcore can be finished faster than normal. Normal mode's timer cannot be compared with Hardcore mode's timer if you are one of the competitive ones. (6) Why the enemy isn't frozen? - The flame or called Ember Spirits. Cannot be frozen. (7) Can you add sandbox mode? - No, this game is solely competitive and adding a sandbox mode ruins the point. (8) Which build/choices is the strongest? - For me, if you go for boomerang & frostfire, you are probably safe to beat the game. If you're lucky enough, raging fire upgrades can overpower alot of boss. (9) Why is the monsters overwhelming me? - That means your build is flawed, try aiming for a specific build. (Freeze, Raging fire or Boomerang-only). If you tend to just choose all and mix up your build, it's most likely that you can't advance properly. ___________________________________________ Monster Wikipedia: Green Slime - Weak resistance to everything. Slime boss - Resist knockback and freezing. Blue Slime - Resistance to magic damage. Pink Slime - Speedy and resistance to magic damage. Wraith - Resistance to magic damage. Golem - Resistance to knockback. Large Golem - High resistance to knockback/freezing. Ember Spirit - Immune to freezing. Neon Spirit - Resistance to magic and freeze immunity. Green Spirit - Speedy, tanky and freeze immunity. ___________________________________________ Thanks and appreciation! - A great thank you for you guys featuring this game in your fun and creative studios! I never expected to have people passionate about playing the game, especially even have your own unique builds for the skills. I'll admit this has been one of my biggest game design I have ever made and I'm glad to have players supporting me during the journey of making this! It took a good 2 months to actually finish this game and receive feedbacks from players to make the game challenging and enjoyable. ___________________________________________ Update Journal: (10/10 progress) current V.2.5 22 oct: Released splash art + Oaky's chat box 24 oct: Added mini-tutorial + wave counter. 25 oct: Level animation + more particle 27 oct: Up to 15 waves + 1 Spirit Enemy 31 oct: 20 waves + map + new interface and music 01 nov: skills reworked (stronger) + menu buttons 02 nov: added normal & hardcore mode + death stats 03 nov: I-frames added + adjusted enemy difficulty 26 nov: Raging fire is more powerful. (Final) 28 nov: Raging fire and Frost orbs now have sub upgrades. (2 months of developing this game and it's finally complete T.T, hopefully there isnt any bugs.) ___________________________________________ Sprite/Backdrop Art Credits: (me) Sprite layering: 's sprite ordering Run this game more smoothly: https://turbowarp.org/1077170287/fullscreen ___________________________________________