roll your fate, and see how long you can survive this is a self generating level based game. to progress you must press roll, and the end result must be 'successful' for you to move on. after each level, you get to pick a relic or item that will help you. if you roll 'fail', you lose 1 life. when you reach 0 lives, you lose. oh and every 5th level is a boss that has a special trait
over 850 views... wow we are so back bois :DD thumbnail style inspired by @Apophius001 100% of code and art by me version history (scroll down) - oct 8 - game release - oct 9 - decreased level decay and added more items - oct 10 - added bosses every 5 levels - oct 14 - added more items, introduced good and exotic rarity, added 4 more boss traits - oct 16 - added high score system, boss effects, and MASSIVE quality of life improvements (thanks to @Thivss and @Daboys6723 for suggestions) - oct 17 - added tons of new items - oct 19 - added relic and item combos - oct 23 - added void bosses every 50 levels. each void boss has a unique trait that is stronger than normal bosses. defeating the void boss guarantees a void item or relic. also reworked how luck decay works in the late game. negative luck is no longer affected by % based luck. nerfed item luck effect. - oct 25 - added actual luck at the bottom, buffed void items, bug fixes - oct 28 - added hardcore mode - oct 29 - 200 views :D - nov 1 - new relics and items for almost every rarity, buffs to some low rarity items, added skip feature - nov 2 - item luck from skipping can now stack, buffed prayer - nov 4 - brand new vault system added, 7 new items/relics - nov 5 - added sound effects - nov 7 - 300 VIEWS :DDDD - nov 16 - added shop and new currency - nov 17 - 5 new items and relics related to income - nov 18 - you can now use blocks of luck in bulk - nov 19 - added easy mode (400 VIEWS LETS GOOOOOOOOOOOOO) - feb 5 - wow, its been a while... AND ALMOST 700 VIEWS?!?!?!? anyways 2 new items and planning to add sandbox mode next update