WASD to move. Click, or space to shoot, don't die, and don't get overwhelmed Health regens 1 hp every 2 seconds Sorry but the health bar is kind of behind the actual health of your character but if you don't take damage for a while it will go back to normal The summoned enemies will sometimes break the game and no more enemies will spawn Press 1-2 to switch weapons from laser to flamethrower laser has more damage but flamethrower has a bigger hitbox but 1/2 of laser damage press 3 to switch to a purifying beam, it does double the damage but you need to kill enemies to get energy to fire it, stronger enemies will give more energy, admins and moderators don't worry you have inf energy bc its basically a downgrade for you. That's all :) ok its not all just know that the more points you accumulate, the more bosses spawn. If two or more bosses actually spawn, the music just gets messed up that's all for real :) ok ill tell you. regular slimes stop spawning so fast the more points you earn, which allows space for more bosses to spawn. if you reach 5000 points, no regular slimes will spawn anymore. This is all for real :) and also if too many slimes spawn it lags the game so much that the gun stops firing Thats actually all :) admins (mostly all my friends) get a one-shotting bullet Moderators get a bullet that does more damage than the regular one also PLEASE don't get overwhelmed by the berserker (he has SO much health) you can tell now this is all :D
Credits to Tim-Is-smart for the og project Lose music: proud in defeat Boss music is the Roblox game Weird Strict Dad's dad chase music Berserker's soundtrack is APM-Music_-_Killing_Industries Kill the beserker fast or else he will swing his hammer and drag you to him In the code, there are costumes to switch the rifle to a normal pistol. notes in the code will tell you how There is a summoner enemy that summons extra enemies, and the summoned enemies are the same color as the summoner just to throw you off Don't let the summoned enemies build up as they will prevent more sprites from being created, so you cant fire your gun anymore >:) There are many types of slimes, and I refuse to elaborate about each one I will tell you though that the armored slimes can only take 1 damage a second so you have to shoot him for longer to prevent you from spamming flamethrower and laser will bounce off And Knight will create more armored and possibly more Knights so kill it quickly too, Knights can knight every slime type except other Knights, armored, and the beserker. They can downgrade certain slimes by knighting them conscription lol ヾ(•ω•`)o Armored have a small chance 1/25 chance to progress and become a knight, the check runs every second Summoned enemies have a way higher chance to be armored, but so is the Summoner, because since the summoner is the same color as the Summoned, the Knight might mistake the Summoner as a Summoned, chance is 1/10 Firefighters are basically armors but opposite they can't take damage from fire but they don't have the 1 damage per second cap either tribesmen start with health equal to the ammount of tribesmen, killing tribesmen will lower the health of the other tribesmen to make it easier to kill glitches are fast and annoying, you can probably tank them if you don't have a skill issue The Bulwark enemy is a big problem, as every second his health doubles, so if you ignore him for too long, you may not be able to even kill him anymore, but purifying laser will instakill it no matter what though, so don't sweat too much. The priest can pray, making him invincible, when he takes damage you get energy so farm energy while he is praying, however since he is holy he cannot be harmed by the purifying bullet.