-------An experience remixed by @catsareinsanelol------- Instructions: •Use arrow keys to move. ( Up/Down/Left/Right ) •Reach the diamond •Unlock Skins ( Coming soon! ) •Good luck, have fun! Check out sneak peeks here: https://scratch.mit.edu/projects/1079796924/ i literally did not spend that much time on this and yet i still get hundreds of views?! wow
-------------------------Update Log-------------------------- Improvements: V1.0 Official Release - 8/10/24 (DD/MM/YY) Patches: ➽Dying no longer resets you to the first level ➽Character made a tad bit smaller to fit through the 2nd level better ➽Character made slower so that you don't ram into a wall and have to reset ➽Movement system made somewhat better Additions: ➽Added intense music ➽Added a checkpoint system and death counter ➽Added a level slider system to skip levels V1.1 (INDEV) - 9/10/24 (DD/MM/YY) Patches: ➽None, do stay tuned! Additions: ➽3 variables for upcoming update ➽New Sprite V1.1 (TESTING) - 9/10/24 (DD/MM/YY) Patches: ➽Death not occurring fixed (INDEV Update for V1.1 broke the death system) ➽Fixed diamond not properly being picked up (INDEV Update for V1.1. You see, this is why I always release these "INDEV" versions first) Additions: ➽None, do stay tuned! Lots of Luck: V1.1 Official Release - 9/10/24 (DD/MM/YY) Patches: ➽Diamond not working properly and staying in a spot after level completion ➽Diamond collection now works as intended instead of sending a diamond to the edge ➽Bug where diamond would stay in the same place and give you an infinite loop of wins patched ➽Getting sent to level 2 now works as intended ( No more getting sent to the edge! ) ➽Fixed bug where deaths would pile upon being sent back to your checkpoint ➽Fixed bug where you would sometimes die unintentionally due to backdrops getting piled on each other with the show<back>/<front>layer block Additions: ( finally ) ➽New music for the game (Ancient Myth, Overwerk, and Equinox) ➽Secret cheat code :) ➽New sprite added (figure it out for yourself) ➽2nd new sprite added, will be used for SKINS in the future. Check out sneak peeks in the code! Notes: ➽New levels coming soon! These levels will be focusing more on control. If you would like to see the sneak peek, comment "cheese." ➽SKINS are currently in beta. I do not know why I have them in here, but you can play around with them if you like. SKINS will release in V1.2 or a mini update in V1.2. ➽Please comment new ideas! If you would like me to add new music, ( provided it is clean ) add an enemy, just ask! However, do be wary that I am not some godlike scratcher. ➽Comment your thoughts! I would love it if someone could report a few bugs, especially since it's hard to y'know, find them. ➽VIP will be added in V1.2. I'm still thinking about adding VIP+/Premium. If you like, comment what you think VIP ( and branches ) should do. ➽I would like some feedback on whether I should be uploading major updates (Like V1.1->V1.2) or whether I should break up the things you guys would like. (Like V1.1->V1.11 or V1.1->V1.01) ➽If the project reaches 100+ views and 5 loves and favorites, I will release a SP ( sneak peek ) project with all the latest leaks. That's it! Goodbye! Movemental Update: V1.11 Official Release - 10/10/24 (DD/MM/YY) Patches: ➽Cat can now turn around ➽Movement system fixed ➽All music is now EXTENDED to more than the original. The original was bugged and didn't play the full song for Ancient Myth and Equinox. Additions: ➽New movement system (much smoother) ➽New animations for the cat ➽Gliding is now 0.75 seconds faster ➽Arrows in menu now have SFX Notes: ➽Skins are coming in the next major update ➽Hint for cheat code: Look inside ➽Skins are still in the works! Stay tuned! ➽VIP will be added in the next major update, Skins and VIP+ will be added in V1.21 ➽If anyone sees the secret message in a sprite comment down below! GrainCat Update V1.11 Official Release - 10/10/24 (DD/MM/YY) Patches: ➽Fixed Menu not loading properly ➽Fixed Menu size not reverting ➽Fixed "secret image" not being in the correct position Additions: ➽Swapped out all text for new and improved ones ➽Halloween Update confirmed? ???? Notes: ➽Halloween Update in the works! ➽V1.21 releasing all SKINS ➽Skins in the works are themed around scary-ish elements. ➽Keep looking here and there! Little Change Type 1: ➽Cat made SLIGHTLY smaller 18--->16. Change was made due to the fact that level 2 was ridiculously hard. Little Change Type 2: ➽Level Changer (will be if there's a problem) removed. Change was made due to the fact that it apparently breaks the game. Maps Update V1.12 (INDEV) - 10/10/24 (DD/MM/YY) Patches: ➽Fixed some spots not having the correct coloring (therefore you wouldn't die) ➽Fixed player going outside Additions: ➽2 New Maps! The first one is pretty easy, while the 2nd one?.. yeah, get prepared. Notes: ➽The easy one is 100% finished, while you may have to wait a while for the 2nd one. Maps Update V1.12 ( TESTING ) - 11/10/24 (DD/MM/YY) Patches: ➽Arrows in Menu(test) now produce sound ➽Fixed menu not swapping costumes after no longer being "clicked" ➽Fixed Little Change Type 1 not happening Additions: ➽New Winning Screen ( hopefully pleasing to the eyes ) ➽??? Coming soon??? ➽All New Maps finished, hopefully working? This is why I do a testing phase...