currently just a big stack of characters with glitchy code. serves no purpose. i'll actually code the entire thing eventually. how the game will work: start and the program will start rolling numbers. lower numbers mean more common bfdi characters (rarity is chosen based on how relevant a character is, or perhaps characters i personally like better will be rarer), and higher numbers mean rarer characters. starting the project again will not reset your list, but otherwise closing or reloading the page will (to my knowledge), so be careful. each character is assigned a rarity score: the most common is assigned a score of 1. the next most common is assigned a score of 2, and so on. the higher the score, the rarer a character you just rolled. rarity scores go up to [NUMBER]. that means if you roll a character with a rarity score of [NUMBER], congrats, you just got the rarest character in the game. this character is pan flute's orchestra. rarities are in separate categories as well, usually 15 characters are in each category. categories are as follows, in order from most common to least common: 1. repetitive 2. common 3. semi-common 4. uncommon 5. rare 6. super rare 7. ultra rare 8. epic 9. legendary 10. beyond legendary 11. mythic 12. unheard of 13. ???
@Badman1254 for nine sprite costumes, bfdi wiki for the rest. eventually, i will add very nearly every single character on the bfdi wiki. overall, this entire project will take several more weeks at least. very occasionally, irrelevant characters are left out, such as fire monster. i didn't see a purpose to add these when they weren't really characters either. characters to be added: algebralien characters not-canon characters minor characters 76 to go. project began: oct 9 2024. project ended: n/a. p.s. why does pie's face look like a sus face ((¬‿¬))?