for silky smooth movement: https://turbowarp.org/1080657739?interpolate ------ I wanted to see if I could recreate Balatro's card physics! because theres no way im actually gonna be able to create the whole game (although i would LOVE to), so i tried to stick to one card to see what i could do. it took a bit, had to search up some stuff because apparently this includes math way beyond my comprehension. its.... currently 1:24am as im posting this. im finally gonna go to sleep, im happy with this.
PLAY BALATRO, ITS AWESOME, LOCALTHUNK MADE A PEAK GAME thanks to chatGPT and youtube for helping me with stuff like: - detect the angle to a target position, because that isn't a block in scratch already :( - moving to a target position without changing direction or using the "move steps" block 0.2 Made the shadow parallax a little!! ooooh! 0.1 Release hahaaa, as if im actually gonna update this again