AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - downward slam E+S - stomp R clow horn R (air) cart wheel T PUPPET (last 10 secs) --------------------------------------------------------------------- PUPPET controls E punch E (air) slam 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
SO UNFINISHJIED ITS NOT EVEN FUNNY