Turbo mode??? arrow keys to move Z or up to jump X to shoot an orbiting laser C to shoot a straight laser The art assets are all placeholders, I promisem
I made the solid level model and the one used to calculate the gravity separate sprites, and while I was at it, added a decal sprite that isn't solid at all. Also collisions...exist. ...baby steps. Now it lags A LOT more and I don't know why Once again, now I just need to work on my collision detection script. Gosh Darn it, planet 4. Why must you constantly remind me that my collision detection needs work? You too, planet 5.