scuffed rpg double click flag before playing pls (update: I got a 4 which is like very good in my school) read instructions below in order to know how to play INSTRUCTIONS: Wait for intro cutscene to play before playing the actual battle. Don't let the Grass Enemy make your HP 0, instead, do the opposite and make his HP 0. SECTION ONE - MG MG is a meter that lets you use certain attacks if you have enough. Upon using these attacks, you will lose a set amount of MG in exchange. This is important for battle if you want to end the job quickly. You start out with 0 MG. Increasing your MG will be covered later. SECTION TWO - FIGHTING Pressing the fight button will greet you with multiple options, the SLASH attack, the DROPKICK attack, and the KNIFE THROW attack. The SLASH attack costs 0 MG, you are free to use it whenever with no consequence. This makes the enemy take 3 DMG per hit. The DROPKICK attack costs 40 MG, you will have to save up MG to use this. This takes away 20 HP from the enemy, may give you a free win if you use it right fr! The KNIFE THROW attack costs 25 MG, and takes -5 HP from the enemy per hit. SECTION THREE - HEALING Press the Heal button to heal between 10-13 HP. This will cost you 10-13 MG in return, remember to use this wisely. it also plays a lil animation yippe yieepee!!1! SECTION FOUR - DEFENSE Press the DEFENSE button to negate all attacks to -1 HP per hit. To make up for the loss of MG from attacks and healing, you will gain 10-15 MG in return. SECTION FIVE - LOW HP MECHANIC Once below 25 HP, you will see a red fade effect with a cracking sound. This is purely here to remind you to heal. SECTION - ENEMY/GRASS ENEMY The grass enemy comes in during the intro cutscene, claiming he's going to hurt you. (he stays true to his word bc he does actually hurt you :sob:) So then, you two get into battle. FIRST ATTACK His first attack is a projectile-ish punch, where he throws a punch and a projectile is shot from his hand to you. This takes away 5 HP from you, unless if you have your defense up which takes 1 HP. SECOND ATTACK His second attack his him slamming the ground and making spike pillars that go toward you until it hits you. This takes away 6 HP from you unless if your defense is up, which takes 1 HP. THIRD ATTACK His third attack is him putting his arm above himself and making a sun-like energy ball above his hand, then it disappears from thin air, and is healed. This gives him 8 more HP. AGAIN, don't let the Grass Enemy make your HP 0.
toby fox - DELTARUNE/UNDERTALE sound efffects and for inspiration whoever made the background animation nintendo - Kirby and the Forgotten Land victory music chase2006 - "inspiration" for talking style me me me me me me me me me me me me me me me me me me me me me me me me me me me me me me me me m if you scrolled down here all the way lol, hi here's some scrapped stuff I was planning, though I'm running out of time so I don't have time for that loll: PARRYING - Parrying allows you to parry certain attacks the enemy throws at you, giving you 5 MG per parry. LOW HP MECHANIC (scrapped version) - Once below 25 HP, you will see a red fade effect with a cracking sound. Once the enemy hits you with an attack whilst this is happening, it will give you x2 the original amount of damage. The only way to get rid of this is by healing. I was also going to add more attacks to the enemy, but nah. I'll stick with 3 attacks.