PLEASE NOTE - Playing 2 times in a row will most of the time produce glitches. Click the flag if you want to replay the boss! _____________Cut Man Boss Fight_____________ To beat Cut Man, Press space to use your mega buster. Arrow keys to move, Up to jump. On the Title Screen, Click Start to play. Beat Him!!
Thanks to @SlimySLIMEYay for the original project, most of the code for Cut Man's AI was in the original project, but did not function due to some of it being broken. The code I've contributed so far only amounts to a few new scripts to fix Mega Man's jumping sprites & just trying to fix what's already there. I just wanted to make this game at least semi-functional again since it was so old that it didn't work. Patches & Bug list are below. ______PATCHES______ - Fixed Cut Man & Mega Man spazzing out constantly - Fixed Mega Man's jumping while shooting sprite not displaying correctly - Fixed Cut Man's AI so he actually does something now, but he's very buggy and will need some work to get acting correctly ______KNOWN BUGS______ - The sound is god awful, play on mute or lower volumes - You are able to shoot buster bullets as Mega Man before you can even move - Cut Man often gets stuck running in place for some time after throwing his projectiles, or just runs right into a wall forever -Cut Man also gets stuck floating in the air if he jumps over you in a specific way - If you defeat Cut Man while he's throwing his projectiles, they can sometimes get stuck in the air. - During Cut Man's second cycle of projectiles, and sometimes just seemingly at random, the game gets a lag spike, after which Mega Man can no longer fire any buster bullets and the boss is unwinnable. I suspect this is because the amount of sprites the game has to deal with gets to be too much, and after that it flat out refuses to spawn any more buster bullets. But I'm not sure how to fix that so, oh well.