This project is very slow on Scratch. I highly recommend you use TurboWarp, just go to this link: https://turbowarp.org/1080608744?fps=60&offscreen&limitless&hqpen Mobile controls are also supported (somewhat), enable them in the game's settings (Settings > Control > Mobile Control). WASD to move Space to jump Click to break a block F to place a block Left/Right arrow keys to change held block Q or \ to crouch or fly down Shift or R to sprint or fly quickly G to toggle flight Z while flying to fly slowly C to copy the block you're looking at P to pause the game/change settings Hold space when clicking "start" to create a flat world (click the green flag to clear your current world to make a new one). Scroll to zoom, and T to reset zoom. V to create a waypoint, E to edit (or delete) a waypoint (when looking at it). Some of those controls only work on TurboWarp. SAVING YOUR WORLD MIGHT NOT WORK: Saving your world is possible but not officially supported - the save codes are extremely long and could even crash your browser. Do not expect to share your worlds with others. These save codes easily get corrupted due to their size and that there's no error correction in the codes (yet). I'd suggest using a command or software on your computer that dumps clipboard contents into files rather than pasting them into text editors as this reduced the chances of world save codes being corrupted. If you don't know how to do this, don't expect save codes to work. Compression algorithms such as .zip reduce world save files very well, by the way. Bonus controls: 7 toggle wireframe view 8 toggle GUI 0 toggle debug menu (show FPS) Y to save your world - DO NOT RELY ON THIS U to load your world - you can only do this when you're already in a world. To use pointerlock, you have to edit the project on TurboWarp (not experiments.turbowarp.org). On TurboWarp, click "see inside", and you should be on the Thumbnail sprite by default. Just scroll slightly to the right and find the define enable/disable pointerlock blocks. Add the pointerlock extension, and add the enable and disable pointerlock blocks accordingly. Make sure in the game's settings you also set the camera control to "Pointerlock". To play the game in widescreen (TurboWarp only), go to Advanced (top left) > Custom Stage Size, and then set that to 640x360. Then in the game's settings, select 640 as the screen width (Settings > Other > Screen Width). Since this game is very demanding, to improve performance, try using the TurboWarp desktop offline editor if you have it (PC only).