This is a demo of a 1-free-body orbiting gravity simulator. It shows how using real physics calculations and a few modifications to make it reasonably viewable (if I removed these adjustments the small body would disappear from the screen forever). It uses the Newton's Universal Gravitational Equation to find the force and then accelerates the objects accordingly.
Press the Up Arrow to show Options Press the Down Arrow to hide Options Press the Spacebar to reset Options to Standard Please run on Turbowarp for realistic experience: https://turbowarp.org/1085144854?interpolate&offscreen&hqpen Stop Scrolling You're still scrolling? There's nothing here. Really! Fine You Win Here It Is 3 2 1 Turbomode