CLICK GREEN FLAG TWICE 1. Click on the poof. 2. Select "Move" or "Attack. If you are attacking, a variable will appear in the top-left corner. This is your attack strength. The strength of the attack lessens as its length increases. 3. Click where you want to move/attack. 4. When the enemy moves, click to dodge. 5.Repeat until enemy's health reaches 0.
-This uses the Poof Adventure Battle System 2.0 engine made by my fellow collaborator, @Flashae. The win and lose music is by Flashae. Background and Hunter by me. -Please tell me if you have any problems with the fake boss fight! -When you are at the top of the screen and the battle menu (Move or Attack) shows up, it will look weird and the Move and Attack will be hard to click. I kinda fixed this. I made "Move" go a layer above "Attack" so you can move away from the top. -THIS WILL NOT BE IN THE GAME. The OST of Poof Adventure will be original, so the song used here will also not be used in-game. The song is "Rude Baby Red (Stronger Monsters Remix)" by coffE-K (Decimate Doom), he's awesome, check him out here:https://soundcloud.com/decimate-doom/ -You are on your way with your poof to another adventure, after you have defeated the evil dictator, Scorpios. You are then suddenly attacked by a hero! They're powerful mini-bosses that you may encounter during your adventure (this won't be in the game). His name is Hunter, a royal guard. He has twin bladerangs that deal 6 damage, and when he throws one, it can land two hits if close enough (Whoops! I forgot to implement that! But I don't think I will...) and deals 3 damage. He's pretty fast and agile, but doesn't have much defense and health (much like a fox). -Surprisingly, this took me close to a day...I must have too much free time (or too much skill (▀ ͜͞ʖ▀) )