AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - downward slam E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) R (ground) - unseen hand (control with mouse hit the dummy to end attack) R+S - unseen burst R (air) - unseen flight T (ground) - rems demise T+S - unseen clobber 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns