Use WASD to move around Press ` (in the upper left of your keyboard) to open the settings menu
A lightweight 2D feature-rich shadow engine Will eventually be used in my room-clearing CQC game Triangle fill and quicksort by @-Rex- Limitations (may be worked on): - Only supports vertical and horizontal walls - Shadows are based on wall vertices, not corners - Walls are entirely rendered on top of shadows or vice versa, no distance sorted rendering - Camera must be centered on screen - Does not handle very long walls well