★★★GEOMETRY (PIG?) DASH★★★ Basically a remake of Geometry Dash but with Pigs. • Official level codes forum: https://scratch.mit.edu/discuss/topic/772843/ ★ Instructions ★ ======================================== • Press any key or Tap to jump. • Avoid colliding with spikes and walls. • Try to find all hidden coins. • Reach the end of the level! • Subscribe to me on YouTube youtube.com/@chipm0nk (By the way, why did you scroll down here?)
turbowarp: https://turbowarp.org/1087250225?fps=60&hqpen&clones=Infinity&size=640x360&stuck Changes: > Editor Music Sync The music syncs when playtesting in the editor. > Better Death Sound No more annoying oink oink sohnd when you die. > Editor Teleport you teleport back to where you entered the editor if it’s enabled. > Copy and Paste Tool Press c to set first edge of selection, press c again to select second edge (now you can paste using p), then press c a third time to deselect. > Peneren mode Self explanatory. > The Mode Where You Can Access All Blocks up to id 114 and Where Connecting Blocks Won’t Connect Press f to toggle. > Go to Editor Page Press g to open a prompt to change your editor page old notes: press f to switch into the mode where you can access all blocks up to id 114 and where connecting blocks won't automatically connect press g to go to editor page press c to add first corner of select box and press it again to add second corner and press it again to deselect and uncopy. press p to paste when selected press 0 to activate peneren mode so basically what peneren mode does is that; usually yknow like you press the number buttons and it makes the brush the object at on the bottom of the screen but when you enable beneren mode,: whenever you press a number it just kinda swaps through a hidden list of objects like in peneren pig dah if you've used it before, also = and - or , and . to go back and forth in the brush menus at the bottom of the screen if you were wondering. i made it so that the music syncs when you playtest levels also %offset changes the amount of seconds of offset you get (i've found that around 1/3 of a second is enough for me) also update on feb 13 i added editor teleport (whenever you enter the editor it teleports you back to where you last were in the editor)