This is a catching game based on the SDG Goals as you have to catch plastic bottles with the SDG Goal 11. There are 3 stages out of which the 1st stage is until 5 points, 2nd stage is until 10 points and the 3rd stage extends until 1000 and they are distinguished with the speed of the bottle falling down The players begins with 5 lives and are out when they lose all their lives
It was very easy to make this project. Just click on the space bar to reset everything