A roguelike version of the classic game of pong. All feedback/bug finds/suggestions/ideas are accepted! Gameplay: -Use the mouse to move the paddle left to right. -Try to avoid letting the Ball hit the bottom of the screen! -Try to hit the ball towards coins to gain EXP. -After a certain amount of EXP is gained, you visit the shop. Select one option to take from the shop, there are 4 to choose from. -Upgrades make a small change to a certain aspect of the game and have a maximum purchase amount -Items take up an inventory slot. If there are no more inventory slots, the item cannot be bought. you can remove items from your inventory to make space for new ones. -To "activate" an item (this only applies to items that say that they require activation), press the number key corresponding to the inventory slot the item is in. for example, if the item is in the 3rd slot, press the '3' number key to "activate" or "deactivate" it. If anything is unclear, please ask and I'll try and clarify it! I will definitely be updating the game, with more items, upgrades and more! If you have suggestions for new features, nerfs or buffs, then share them! --==CREDITS==-- Programming: @NexusGameLab Engine: Scratch 3.0 Ideas: @NexusGameLab Inspiration: Pong (arcade game) Art: @NexusGameLab and Scratch asset library Music: Pong Pang - @NexusGameLab #Games #description(A rougelike version of the classic game of pong)