In this game, your goal is to intercept tornadoes and try not to get dragged in the process. The Mesonet measures the windspeeds recorded on the anemometer and will display the last windspeed it recorded onto the “windometer”. 4/9/25: taking a hiatus on this project until I can receive a better equipped device, i have to deal with constant studio crashes so its pretty much impossible to work on it. We’ll see how this goes Seriously big thanks to the original creators (Join their dc) *To clarify, this is a remix of another original project by 36ndai6142nd *another clarification, i own 50% stake of scs CONTROLS: R to deploy U to undeploy Y to turn on some musiccccccc
Credits to 36ndai6142nd for the project, and the scs gang for sprites and other jimble jamble. (Deployment bug got fixed for some reason Update notes will be below. *Deployment sounds will be unavailable for a time until i fix them older updates listed first-scroll down for new stuff 1.1: tiv 1 updated, scrungloidius added for the creator and some others Shop revamp coming soon Probes maybe coming soon More to come 1.1.2: tornado sprites updated somewhat Shop updated Dom 1 2009 added (wip so unusable for now) Dom 1 2010- changed price to 20,000 dollars You get 20k immediately 1.1.3: Dom 1 2009 finished!!! Tiv 2 has animation Probes are in the works Upd 1.1.4 probes are finished ( keys are 1 to place and 2 to remove tiv 2 2010 completed (synced with sound) 1.1.5: tornado movement updated Multiple vehicles planned Shop screen to be updated for more space 1.1.5.1 Custom vehicle updated 1.1.6!: tiv 2 2008 go brr Probes now go where you click Shop screen updated for more future vehicles. Probe costumes can be changed between tornado pod v2 and the original probe (3=tpv2, 4=og) Ideas for 1.1.7: re-add tornado attack, make it so that only one vehicle can place probes (to be added), standard truck that carries more probes with a potential way to die or sumn and a way to dodge tornadoes 1.1.6.5 probe truck ABANDONED, the code was too complicated 1.1.7: probe update! New probes, Twistex hiptr and tower probes, next update will come out when i have ideas. 1.1.8 ideas: ta-1 re-addition, probe camera feature..? 1.1.8: ta-1 re-added, probe cam feature in the works, things moved around 1.2!!!!!! Houses added, probe shop is added, you now have to purchase probes. 1.2.1 ideas: custom intercept vehicle, variant shop, and the ability to purchase a vehicle and not pay anything the next time you want to drive said vehicle 1.2.1- variant shops added to de-clutter the vehicle page, new tiv 1 variant, timing is better with tiv 2 2008 front-center-and rear flap, 2010 tiv 2 backflap timing is fixed, Titus is animated, close shop button implemented. Ideas for 1.2.2: more tiv2, more buildings, Easter eggs 1.2.2: tiv 2 2015!!! 2009 tiv 2 in the works, 2008.5 tiv 2 for admins, Easter eggs soon… building variants coming in a few minutes 1.2.3: new house variant (abandoned) Easter egg with a 1/100 chance added, good luck Plans: 2009 tiv 2, more tiv 1’s, display a “no Mesonet” message if vehicle doesn’t have a Mesonet, beefier buildings such as apartments and maybe a cityscape, intersections, and potentially dom 3 variants 3/24/25: April fools event launched, enjoy your cardboard dom 1 while it lasts 11/18/25: minor tweaks to tiv spawn menu, 2009 tiv soon 12/27/25, 2009 tiv 2 released, dom 3 nerfed, more tweaks to tiv shop, price changes here and there, titus nerfed