Controls: WASD or arrow keys to move, mobile buttons are an option too. keep in mind that diagonals are not faster anymore. To save your progress on achievements remember the seed and put it in the next time you play! I'd recommend taking a picture. He is back and ready to destroy you! I recommend playing Arrow Boss before this because this game throws you straight into the fire. Though, this game is pretty different, with the only main similarities being that you are a cat, the boss is an arrow, and it's more of a bullet hell than a boss. My original game "Arrow Boss" was inspired by "Survive the Evil" by "Manuelales", he is a good friend of mine and if he didn't introduce me to the basics of scratch this wouldn't be here.
Update 3.7: Practice button! Skip to phase 2 to practice it but you can't progress to the next phase (when it is added) or get achievements. It requires you to have already reached phase 2 in its respective mode. Also new achievement, mainly so the game could know if you reached hard mode's phase 2. Update 3.6: I said I'm taking a break and I really am but I couldn't help but to touch up on some areas. Main menu updated. New music for the main menu and all of normal mode. Slight change to the phase 1 laser sound, it's less piercing now. Slightly buffed confined militia. Made the quiet parts in the Hard mode phase 2 song louder. Made "Comboed" harder to obtain. Update 3.5: Buffed Hail, I think I messed up a value while making hard mode phase 2 making it too easy. Still taking a break. Update 3.4: Many new achievements and skins! The achievements menu looks far more complete now. I feel like it's time to work on phase 3 but I am tired from doing hard mode phase 2 so I'm gonna go on hiatus for now. Update 3.3: Updated the achievements menu, it now has more space for achievements and is somewhat organized Update 3.2: Made Hailing Hurricane a shorter duration to promote the faster gameplay of hard mode. Shortened Obliteration Beams and made its second part super tight, might need to use dash at times. Made Rebounding Destruction last far shorter but also way harder. Ran out of space so updates 3.1 to 0 are in another game.